Thunderstone is a deck-building game by Mike Elliott, published in 2009, one year after Dominion hit the market, creating a frenzy with the introduction of a hot combination of game mechanics: deck building and card drafting. In games using these mechanics, players choose cards from a common pool laid out on the table, and try to MEGAGAME gradually built the best deck of cards with which they will acquire the most victory points. The theme of such games may differ but the main idea remains the same. With this review we will look at 2 games, the original Thunderstone released in 2009 and the new Thunderstone Advance, which is a new improved implementation of the original game.
In Thunderstone, you are the leader of a heroic party of adventurers arriving at Barrowsdale, near Grimhold Dungeon where the first Thunderstone, an artifact of evil power, is kept. You seek to find the Thunderstone but in order to do so, you have to battle powerful monsters that guard the dungeon. You must build a deck of cards, consisting of adventurers, weapons, magic spells, food and other items.
Before beginning the game, you have to setup 3 different kind of decks. Remember that in each game of Thunderstone you won’t be using all cards available in the game but each time the cards you use will be different: